Standard 360 video is a equirectangular panorama projection on the sphere. Watching this video gives you the impression that that you are in the scene. To complete the sense of the reality in 360 video, viewer should feel the depth – to determine the distance to objects that located in the foreground and background. In Stereo 360 your VR set track your head movement and transmits the appropriate picture of the world to the screen, with the different point of view for left and right eye.
VFX in VR
VFX in VR – adds computer graphics through 360 degrees. VFX includes tracking, which tracked the camera or moving elements. 3D work with the help of which you can add anything you like. Compositing, where the artist is going all the renders and footage and shall be brought to the final image.
As the name implies, this type of media allows the viewer to interact with the VR 360 scene. Interactive VR allows the user to move through space, look at an object from different angles, engage in dialogue, move from scene to scene, etc. In Interactive VR you are no longer outside observer. You create your own story.
Full camera 360 degrees does not yet exist, so for shooting video in 360 degrees is used 5 cameras and more. Captured videos need to stick together into a panoramic view, the bonding procedure is called Stitching video.