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AN21 & Max Vangeli — «Glow»

an21_&_max_vangeli-glow
Replacing a more gloomy sky in the early shots. Clean up the light source on the shots with stairs. Passage through the peephole. 3D modeling of the eye under his outstretched tracking. Adding a "white noise" to the TV. Combining 3D with matte paint for the city outside the window. City gradually aging throughout the [...]
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