This interesting project in a few scenes was created sandstorm generated using special software simulation of fluids in settings that include parameters close to the real physical quantities such as temperature, speed, density, lift, force convection, diffusion rate, subsurface dispersion, etc. Several frames to a sandstorm was added destruction of the earth by means of simulation of interaction of solids. Just simulation of fluids used in the scene where a brown horse turns into a unicorn. With the help of animations and simulations were modeled animated pulsing stones, mountains. Were also made modifications to rain in some scenes and complete replacement of the sky for a more subtle mood transmission. In general, this project touched all sectors of visual effects, ranging from tracking, grouting, simple post-processing to a fully computer-generated scenes of the destruction, weather effects, revived stones inversion of gravity, converting, creating a planetary atmosphere, etc. Were used: Matte Paint, modeling, texturing, Lightning, animation, simulation, post-processing computer graphics.